Amnesty is a collaborative Senior project video game. It is a multiplayer thriller, where players have to hunt each other in order to survive the game’s trails.


For this project, I was Art Lead and respoonsible for all art related elements to the game. I mainly focused on Concept art and Environment art. I modeled all sorts of assets, textured and set dressed them into each level.

  • Project Type: Environment Art
  • Programs Used: Zbrush, UV Editor, Maya, Photoshop, Substance Painter